![]() ![]() However, the tennis ball was different, as I used a transparent image of an actual tennis ball, along with a brick wall texture to make it look more interesting and unique than the rest. Most of the balls were simple circles, drawn in After Effects using the ellipse tool. The one that has the most keyframes is the position, as the ball was constantly moving across the screen, whereas the one that has the fewest was the rotation, as the ball only needed to rotate a few times throughout. These are the keyframes used in one of the animations, showing scale, position, and rotation. This path mimics the arcs in animation, as all the lines are arced. ![]() I used the scale and rotation to make the ball stretch and distort according to the guidelines I had drawn in my sketchbook.Įach ball ended up having a path similar to this one, however, this was the path for the tennis ball hitting against an object, and therefore you can see how the ball hits and bounces back. By animating a mixture of rotation, scale and position I made the ball move from the top left corner down to the bottom right. In my final animation, I made the wall a much smaller brick object so I could animate it being knocked down as the ball hit it.Īfter sketching out the guidelines, I went into After Effects and began to set up the animation. ![]() The final ball was a tennis ball, hitting against a wall. The football is similar but doesn’t squash or stretch nearly as much. The beach ball also has more frames as it falls slower than the other two. The beach ball bounced and stretched the most, as its light-weight and flexible. 3DModeling 3DAnimation In this animation tutorial video in Autodesk Maya we are going to do the famous 'Bouncing Ball' animation sequence. Not only that, but the bowling ball doesn’t distort or stretch like the other balls. The bowling ball falls very quickly and doesn’t bounce very far. Each different ball falls and bounces differently. We did three types of ball, bowling ball, beach ball and football. Firstly, I sketched out the frames on paper, making sure the ball remained the same size during the motion.
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